Changelog 11-10-24

The max level for The Infinite Spire is now 800, I might raise it higher in the future but nobody should really be able to reach this new max.

 

Double clicking a Sigil in your inventory will now list the full stats for it, including EXP and drops.

 

Made some more Tweaks to PVP damage.

 

The cap on ascensions is now 65

 

Fixed some cases where players could somehow get buffs intended only for monsters.

 

Adjusted damage and radius of Judex and Adoramus, Judex hits harder but in a smaller area with no cooldown

 

Adoramus hits in a much larger are but not quite as hard an has a short CD

 

Magnus Exorcism was a bit too strong so it's been reduced by 25% but the damage vs undead demon etc has been increased to +100% not changing it's damage vs those types of monsters.

 

Changelog 11-08-24

Dragonic Breath no longer requires the player be riding a Dragon to use.

 

Recent Changes

Changelog 10-07-24

 

Sigil internal names changed slightly and The Prismatic Bridge now shows the level of mosnters in a Sigil.

 


Changelog 10-05-24

 

Fixed a few issues with Sigil generation.

 


Changelog 10-01-24

 

Fixed an issue where some buffs could damage friendly players.

Changelog 09-26-24

Fixed some item descriptions that should be showing as Mastery Bonus but were showing as Hit.

 

Fixed an issue where Angra Mainyu was not giving 150% bonus to EXP and More Damage.

 

Fixed 2 crash sources that were happening. And re-enabled the bombring event.

 

Updated the chance for a sigil to upgrade or not to 60% chance, also it no longer can drop a level lower and is now a range of +0 to +2 tiers.

 

Drops in rifts are now lowered at most -30% for lower level rifts. The range is 70% chance to 120% chance depending on player level vs rift level.

 

Sigils no longer take the players level into consideration for drops. EXP will remain unchanged.